What's different here
- Solo friendly. A lot of the game can be done on your own.
- Working scripts. Quests, dungeons and bosses should work like they're meant to. Found something broken? Report it and we'll fix it.
- Custom content, like new models, zones and systems.
About the core
We wrote our own core from scratch. Here's what that gets you:
- Maps update in parallel, separate from the world update. One laggy map doesn't lag the whole server, which it does on cores like TrinityCore.
- Blocking stuff runs async. Pathfinding, database calls and other slow work don't hold up the server.
- Way fewer crashes. One bug doesn't take the whole server down. We're aiming for 99.9% uptime.
Make an account and follow the setup guide to get playing.