Full Moon
Massive Astral moon impact generates Astral Power.
Every spec has been reworked and rebalanced. Pick a class to see what changed and plan your talents.
Can take on the form of a powerful Moonkin, balancing the power of Arcane and Nature magic to destroy enemies at a distance.
Takes on the form of a great cat to deal damage with bleeds and bites.
Takes on the form of a mighty bear to absorb damage and protect allies.
Uses heal-over-time Nature spells to keep allies alive.
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Massive Astral moon impact generates Astral Power.
Astral Power overflow automatically casts Starsurge or Starfall based on line-of-sight enemy count at the selected enemy or combat victim within 40 yards and line of sight; otherwise excess power remains reserved.
Arcane DoT applies to up to 20 other enemies within 8 yards of the target and in line of sight, nearest first; faster ticks preserve the base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Nature DoT applies around target; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Owned Moonfire and Sunfire ticks can automatically cast Starsurge at affected enemies; successful procs are coalesced to at most 20 automatic casts per second per owner.
Automatic casts empower next Solar Wrath and Lunar Strike.
Can splash Nature damage to enemies with owned Sunfire.
Increased splash damage against owned Moonfire targets.
Large-area periodic Astral damage; faster pulses preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Beam follows target for periodic AoE; faster pulses preserve base duration, including channel if used. Haste makes this periodic effect happen more often without shortening its base duration.
Starsurge and Starfall spending reduce cooldown.
Baseline strong instant self-heal for Balance.
Legion support payload for Celestial Alignment: Increases the damage bonus from Lunar and Solar Empowerment by an additional $s1%. Reduces the Astral Power cost of Starfall by ${$m2/-10}.
Oneth's Intuition proc aura. Grants the Balance artifact's free Starsurge state.
Oneth's Overconfidence proc aura. Grants the Balance artifact's free Starfall state.
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AoE finisher damages nearby enemies and applies Rip to all hit.
Owned Rip ticks can automatically cast a free five-point Ferocious Bite at the selected enemy, or combat victim, in melee range and line of sight when that target has enough owned Rip remaining; otherwise wait without spending Combo Points or Energy.
While in combat in Cat Form, automatically cast Ferocious Bite at maximum Combo Points and at least 80 Energy when your current enemy is within melee range and your Rip has at least 6 seconds remaining. Automatic Bites wait while another of your Rips within 8 yards has less than 6 seconds remaining, leaving Combo Points available for Primal Wrath. Excess Combo Points generated in combat in Cat Form are retained and refill your Combo Points as space opens. This reserve is lost on death or removal of this passive. Automatic Bites pay normal Energy and Combo Point costs. Checks occur at most ten times per second.
Bleed target and up to 20 nearest additional valid enemies within 8 yards and line of sight; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Finishing bleed spreads at half base duration to up to 20 nearest additional valid enemies within 8 yards and line of sight that carry your Rake; Haste preserves that duration. Haste makes this periodic effect happen more often without shortening its base duration.
Critical hits can trigger free Rake strike on target.
Automatic at maximum Combo Points and high Energy only with safe Rip duration remaining.
Strong charged cleave; bleed ticks can reduce charge recovery.
Nearby AoE bleed; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Using different attacks empowers next Rip, Primal Wrath or Ferocious Bite.
Combo Point spending extends active duration slightly and reduces cooldown.
Restore Energy and increase bleed damage; bleed crits reduce cooldown.
Finishers may automatically self-cast Regrowth below health threshold.
Apex Predator's Craving proc state. Marks the temporary free Ferocious Bite granted by the Apex passive.
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Thrash and Mangle damage create small self absorb shield.
After enough Rage spent heal self and nearby allies.
Spend Rage to maul up to 20 nearby enemies.
Tank role tuning: single-target damage is 70% of baseline; direct spell and weapon attacks that hit multiple enemies retain authored per-target damage. Healing and mitigation are unchanged.
Generate Rage and splash damage around target; Thrash ticks may reset cooldown.
Bleed nearby enemies; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Arcane DoT; Mangle can automatically apply; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Nearby AoE; each hit may grant extra Rage, capped per cast.
Rage spent empowers next Mangle or Thrash.
Powerful self-heal with two charges; Rage spent reduces recharge.
Reflect damage and increase damage dealt; blocked or mitigated hits extend slightly.
Greatly reduce Mangle and Thrash cooldowns; Rage spending slightly extends form.
Incoming damage generates Rage and triggers small HoT; no implicit custom HASTE.
Hover an icon for the tooltip. Changed spells also show how they worked before.
Jump between allies and enemies; amplify periodic healing or damage; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Rapidly cast mixture of Restoration and Balance spells.
Lifebloom on yourself makes your periodic healing tick 20% faster without shortening its duration; Lifebloom blooms on allies heal 50% more.
Efflorescence also applies your periodic Spring Blossoms healing effect to allies it heals.
Baseline Restoration Druid role tuning: damage is 82% of a DPS specialization's baseline; healing is unchanged.
Legion support payload for Moonfire: Moonfire damage heals the most injured eligible ally within 30 yards for $164812s4% of the damage dealt, before healing received modifiers. Cannot critically heal or trigger further procs.
Legion support payload for Renewal: Reduces Renewal's cooldown by ${$s1/-1000} seconds. Renewal remains available regardless of your talent choice.
Periodic healing; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Periodic healing plus strong final bloom; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Heals up to 6 nearby injured allies (8 with Tree of Life), prioritizing the most-wounded targets; periodic healing ticks faster without shortening the base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Direct heal plus HoT. Critical effective heals automatically cast owned Moonfire when it is missing or has 4 seconds or less remaining; otherwise they cast free Wrath against your enemy.
Arcane DoT; damage slightly heals lowest-health nearby ally; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Target and nearby Nature DoT; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.
Increased damage; reduce Swiftmend cooldown.
Extend HoTs and greatly accelerate ticks briefly.
Healing partly damages enemies and damage partly heals allies; safe bidirectional conversion; hostile damage conversion retains its bounded payload until a valid enemy is available within 40 yards and line of sight; healer damage target.
Baseline strong instant self-heal.
Legion support payload for Wrath: Instantly heals a friendly target for $s1.
Legion support payload for Wrath: Swiftmend now has ${$m2+1} charges, and its cooldown is reduced by ${$m1/-1000} sec.
Legion support payload for Adaptive Swarm: The enemy target is swarmed by insects, decreasing their chance to hit with melee and ranged attacks by $s2% and causing $o1 Nature damage over $d.
Legion support payload for Convoke the Spirits: Heals all allies within $a2 yards for ${5*$157982s1} over $d. Healing increased by $s3% when not in a raid.
Legion support payload for Convoke the Spirits: Launch a surge of stellar energies at the target, dealing $78674s1 Astral damage. Also grants you Lunar and Solar Empowerments, which increase the damage of your next Lunar Strike and Solar Wrath by $164547s1%, respectively.$?a231021[ You can accumulate up to $164547u of each Empowerment.][] Balance rework: Automatic casts empower next Solar Wrath and Lunar Strike.
Efflorescence periodic heal payload. Heals allies standing in the Restoration Druid ground effect.