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Limitlessonline · 3 played in the last 7 days

Class reworks

Every spec has been reworked and rebalanced. Pick a class to see what changed and plan your talents.

Mage

Arcane

Damage

Manipulate the arcane, destroying enemies with overwhelming power.

4new
8changed
0removed
4talents
Arcane Mage
Fire Mage
Frost Mage

Spell changes

Hover an icon for the tooltip. Changed spells also show how they worked before.

Touch of the Magi

New

Stores a portion of Arcane damage dealt to its target, then explodes around it; Mana Cascade reduces its cooldown.

Arcane Surge

New

Consumes Mana for heavy damage and grants a powerful Arcane burst state; Mana Cascade reduces its cooldown.

Orb Barrage

New

Replaces the first Arcane tier-seven choice. Arcane Barrage has a 15% chance per charge spent, up to 60%, to launch one automatic Arcane Orb.

Mana Cascade

New

Each 1,000 Mana spent reduces Arcane Surge, Touch of the Magi and Arcane Orb cooldowns by 0.5 seconds; partial spends accumulate.

Arcane Blast

Changed Before

Build Arcane Charges; each charge increases power and cost. A successful cast begun at the four-Charge cap automatically spends the capped pool with Arcane Barrage.

Clearcasting

Changed Before

Automatically casts Arcane Missiles and, when talented, Supernova on proc; neither can recursively trigger Clearcasting.

Arcane Missiles

Changed Before

Each missile splashes reduced AoE and may trigger Arcane effects.

Arcane Barrage

Changed Before

Consume charges, cleave and reduce Arcane Orb cooldown. A successful Arcane Blast begun at the four-Charge cap automatically casts Barrage to spend those charges.

Arcane Orb

Changed Before

Travels forward and builds Arcane Charges. Spending each charge automatically launches one 25%-strength quick Orb, up to four per spender cast; Arcane Barrage reduces the full Orb cooldown.

Nether Tempest

Changed Haste Before

Periodic Arcane damage to the target and up to 20 other enemies within 10 yards of the target and in line of sight. Haste increases tick frequency without shortening its 12-second base duration.

Supernova

Changed Before

Clearcasting automatically casts Supernova at the target when this talent is known; its damage cannot recursively trigger Clearcasting.

Prismatic Barrier

Changed Before

Absorbing damage restores Mana equal to 5% of the amount absorbed and heals you for another 5%, providing reliable solo sustain.

Artifact traits that are now baseline 10

Aegwynn's Imperative Everywhere At Once Crackling Energy Aegwynn's Ascendance Arcane Rebound Sloooow Down Rule of Threes Aluneth's Avarice Time and Space Concordance of the Legionfall

Talent builder

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