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Limitlessonline · 3 played in the last 7 days

Class reworks

Every spec has been reworked and rebalanced. Pick a class to see what changed and plan your talents.

Warlock

Affliction

Damage

A master of shadow magic who specializes in drains and damage-over-time spells.

3new
9changed
0removed
1talents
Affliction Warlock
Demonology Warlock
Destruction Warlock

Spell changes

Hover an icon for the tooltip. Changed spells also show how they worked before.

Malefic Rapture

New

Affliction baseline: hits up to 20 enemies within 40 yards carrying your Agony, Corruption, Unstable Affliction, Soul Rot or Vile Taint; damage scales with owned DoT count.

Soul Rot

New Haste

Baseline level-10 Affliction multi-target Nature DoT on your target and up to 3 nearby enemies; enables owned Soul Rot Drain Life cleave; Haste adds ticks without shortening base duration.

Soulburn

New

Level-10 button spends one Soul Shard and empowers the next supported cast within 20s: Demonic Circle gives 40% speed for 8s, Demonic Gateway is instant, Drain Life builds an absorb up to 10% maximum health, or Healthstone heals 30% more and grants 10% maximum health for 20s.

Agony

Changed Haste Before

Periodic Shadow damage with AoE application through Seed or utility; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.

Corruption

Changed Haste Before

Periodic Shadow damage spreads easily; faster ticks preserve base duration. Haste makes this periodic effect happen more often without shortening its base duration.

Unstable Affliction

Changed Haste Before

Strong periodic Shadow damage; Haste adds ticks without shortening duration. Each full Soul Shard of overflow automatically casts Unstable Affliction at a valid enemy, using the overflow itself and preserving fractional overflow until a full shard is banked.

Seed of Corruption

Changed Before

Explosion applies Corruption to up to 20 nearest valid enemies caught in the pack and line of sight; Affliction spreads its owned Agony to up to five unmarked enemies among them at half the longest remaining duration.

Drain Soul

Changed Before

Every 2 seconds of channeling causes each owned periodic damage aura on up to 20 enemies within 40 yards to deal one extra current tick without changing its duration; a channel kill restores 1 Soul Shard.

Vile Taint

Changed Haste Before

Area hit applies periodic Shadow damage and your Agony to each of up to 8 enemies; Haste adds ticks without shortening the base duration.

Darkglare

Changed Before

On summon, extend your owned Agony, Corruption, each Unstable Affliction stack, Soul Rot and Vile Taint by 6 seconds on up to 20 targets within 40 yards. Eye Laser seeks owned DoTs and fires up to five beams per attack, one per active owned effect.

Haunt

Changed Before

Haunt the target for 10 seconds, increasing your periodic damage to it by 15%; if it dies while haunted, reset Haunt's cooldown.

Drain Life

Changed Before

While the target carries your Soul Rot, double each Drain Life periodic tick and leech; also damage up to four other nearby enemies with your Soul Rot at 50% strength, updating dynamically as auras change.

Artifact traits that are now baseline 8

Long Dark Night of the Soul Sweet Souls Fatal Echoes Compounding Horror Soul Flame Harvester of Souls Rend Soul Concordance of the Legionfall

Talent builder

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