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Limitlessonline · 3 played in the last 7 days

Class reworks

Every spec has been reworked and rebalanced. Pick a class to see what changed and plan your talents.

Warrior

Fury

Damage

A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve their opponents to pieces.

3new
11changed
1removed
3talents
Arms Warrior
Fury Warrior
Protection Warrior

Spell changes

Hover an icon for the tooltip. Changed spells also show how they worked before.

Sudden Death

New

Learn Sudden Death baseline: successful main-hand or off-hand auto attacks can automatically cast a free Execute at that enemy, regardless of health; Execute cannot recursively trigger Sudden Death.

Fury: Automatic Bloodthirst

New

Your successful main-hand and off-hand auto attacks have a 15% chance to automatically cast a free Bloodthirst at the same enemy. This proc cannot trigger itself.

Fury: Enraged Raging Blow

New

While Enraged, your successful main-hand and off-hand auto attacks have a 15% chance to cast a free Raging Blow. Raging Blow can repeat: the first repeat has a 25% chance and each later chance is halved; a cast can repeat at most six times.

Furious Slash

Removed

No active Fury button: remove stale Furious Slash from learned spell state during specialization learning. Auto attacks can trigger Bloodthirst and, while Enraged, Raging Blow.

Bloodthirst

Changed Before

Criticals can Enrage you; successful main-hand and off-hand auto attacks have a 15% chance to automatically cast a free Bloodthirst at the same target, and triggered Bloodthirst cannot recursively proc.

Raging Blow

Changed Before

While Enraged, successful main-hand and off-hand auto attacks have a 15% chance to cast a free Raging Blow. Repeats roll 25%, then halve each time, with at most six repeats per cast.

Rampage

Changed Before

Each strike cleaves up to five enemies within 8 yards of the primary target; Rage overflow automatically casts Rampage when cost is available and retries at most every 0.25 seconds until a valid nearby target exists or the Rage/specialization/life condition ends.

Whirlwind

Changed Before

Meat Cleaver enables next Bloodthirst, Raging Blow and Rampage cleave.

Bloodbath

Changed Haste Before

Fury Bloodthirst and its Meat Cleaver hits apply the six-tick 113344 bleed; Haste increases tick frequency without shortening its six-second duration.

Odyn's Fury

Changed Haste Before

Large AoE hit and periodic Fire burn; Haste increases tick frequency without shortening duration; each Rampage reduces cooldown by 1 second.

Ravager

Changed Haste Before

Periodic spinning weapon AoE; Haste increases its hit rate without shortening its base duration.

Recklessness

Changed Before

Every 100 Rage actually spent reduces Recklessness cooldown by 1 second; partial costs accumulate.

Bladestorm

Changed Before

Successful main/off-hand strikes can trigger free Bloodthirst and Enraged Raging Blow; a shared 500 ms owner gate prevents target and hand casts multiplying the proc rate.

Impending Victory

Changed Before

Strong self-heal; kills reset cooldown.

Bladestorm Off-Hand

Changed Before

Legion support payload for Bladestorm: You become a whirling storm of destructive force, striking all nearby targets with your off-hand weapon for $sw2 Physical damage.

Artifact traits that are now baseline 10

Rage of the Valarjar Bloodcraze Sense Death Helya's Wrath Odyn's Champion Juggernaut Pulse of Battle Oathblood Death and Glory Concordance of the Legionfall

Talent builder

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