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Limitlessonline · 3 played in the last 7 days

Class reworks

Every spec has been reworked and rebalanced. Pick a class to see what changed and plan your talents.

Warrior

Protection

Tank

A stalwart protector who uses a shield to safeguard themselves and their allies.

5new
11changed
1removed
3talents
Arms Warrior
Fury Warrior
Protection Warrior

Spell changes

Hover an icon for the tooltip. Changed spells also show how they worked before.

Mountain of Steel

New

Every several successful blocks triggers AoE shield eruption.

Warrior's Resilience

New

Tank role tuning: single-target damage is 70% of baseline; direct spell and weapon attacks that hit multiple enemies retain authored per-target damage. Healing and mitigation are unchanged.

Vengeful Guard

New

Ignore Pain absorption builds a 1%-per-maximum-health absorbed bonus to the next Shield Slam or Revenge, capped at 30% and consumed on hit.

Shield Tempering

New

Protection talent replacing baseline Devastator in tier 5: reduce Physical damage taken by 5%.

Demoralizing Shout: Warrior's Opening

New

For 10 seconds, enemies struck by your Demoralizing Shout take 10% more damage from you.

Devastate

Removed

Remove active filler and make Devastator baseline.

Devastator

Changed Before

Auto attacks may trigger Devastate and reset Shield Slam.

Shield Slam

Changed Before

Generate Legion Rage on the primary hit and release one bounded, reduced-damage Physical shockwave hit to each secondary enemy within 8 yards of the target and line of sight.

Thunder Clap

Changed Before

Every enemy hit by Thunder Clap receives your owner-attributed Deep Wounds bleed.

Deep Wounds

Changed Haste Before

Thunder Clap applies the native periodic bleed; Haste increases tick frequency without shortening its base duration.

Revenge

Changed Before

A successful block, parry or dodge has a 20% chance to automatically cast Revenge at the actual attacker within 5 yards and line of sight; Revenge may reset Thunder Clap.

Ignore Pain

Changed Before

Absorbed damage builds Vengeance empowering next Shield Slam or Revenge.

Shield Block

Changed Before

While Shield Block is active, each successful block resets Shield Slam, throttled to one reset per second.

Demoralizing Shout

Changed Before

Enemies deal less damage; each distinct enemy hit takes 10% more damage from you for 10 seconds. Gain 5 Rage per enemy hit, capped at 5 enemies.

Ravager

Changed Haste Before

The summoned weapon repeatedly deals Physical damage around its location; Haste speeds its pulse aura without shortening its base duration.

Thunderous Roar

Changed Haste Before

Backported Protection roar deals Physical damage to up to 20 nearby enemies and applies a Physical pulse bleed; Haste speeds its pulses without shortening the base duration.

Impending Victory

Changed Before

Attacks your target and heals you for 30% of maximum health. A kill resets the cooldown; each 10 Rage actually spent reduces it by 1 second.

Artifact traits that are now baseline 9

Rumbling Voice Might of the Vrykul Scales of Earth Intolerance Leaping Giants Wall of Steel Dragon Scales Neltharion's Thunder Concordance of the Legionfall

Talent builder

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